Invader (Paris, 1969) is one of the most important and original international street artists and he works in anonymity.
Between visibility and anonymity
Invader is known above all for his public interventions inspired to the Arcade Game Space Invaders, a videogame created in 1978 in Japan, also the source of the artist’s pseudonym. His operations are tied up to creative practices of “interference” through which he traces unique trails in the collective space, shaping new signs in the urban landscape. His creations can be seen in highly-visible locations in over 65 cities in 33 countries and, along with the ‘Invasions’, he publishes books and maps as guides to his intervention locations. Currently, cities in the United States, Canada, Asia, and Australia are also home to examples of Invader’s work.
The naturally public formality of his interventions – suspended between visibility and anonymity and between real and virtual spaces – as well as the choice of icons present in the collective memory and practices of the youngest generations, offers a meaningful and original reading of our cultural patrimony.
Most important exhibitions
Invader has exhibited in many prestigious galleries and museums across the world; he had solo exhibitions at art galleries in Paris, Osaka, Melbourne, Los Angeles, New York City, London and Rome. He has exhibited works at the 6th Lyon Contemporary Art Biennale (2001), the MAMA Gallery in Rotterdam (2002), the Paris-based Magda Danysz Gallery (2003), the Borusan Center for Culture and Arts in Istanbul, Subliminal Projects in Los Angeles (2004), and Lazarides in London (2011). In 2017, the artist set out an ‘invasion’ in Ravenna, Italy (famed for its ancient mosaics) and more recently the island of Djerba in Tunisia, which was a location for the first Star Wars movie, was the 79th territory hit by the artist.